A friend of mine read an article.
(Riveting, right?)
I don't know the name of the article, though I myself would enjoy reading it. This article wandered about a few different topics in the retelling, but in an aside it spoke to a central core of miniature wargaming that isn't spoken about enough. Often the idea of the game, exploring each and every possibility, is more enthralling than the game itself.
It's not a bad thing I think, as long as you recognize it. It feeds the Gamer ADD like dating a new girl. It is what it is and on another drive between the Richmond and DC offices, after the last call was done, I chewed on the Battle for Planet Earth, that on again, off again Star Blazers redo. The problem is the rule set. I want it to feel pre-dreadnought, with limited formations, wildly random hit effects, and, well, not every ship looking the same.
The way I saw it, out there on 95, is that there are a few decent contenders, but I'm not really enamored with any of them. They lack the elegance I've seen in other genres, but there's two that are out there that I think have some possible staying power. Well, three, but one is not published.
First is Battlefleet Gothic, sadly their free Specialist Games version ripped from the website. Thank you Games Workshop (again). Simple system, basic mechanics, easy to teach and learn. Little customization is required, the original models fits the models size I'm looking at. It's not complex, but it's doable and it meets the need.
The other one I was looking at was one I played back in college, called The Stars Our Decimation. We got through a half-dozen games in a short sprint, before folks moved on to other games of the era. TSOD became Voidstriker sometime in the middle of the first decade of the new millennium. So I decided to reach out to buy them, but the Cafe Press site is no longer functional. This is what I would call a conundrum. So I reached out, on a lark, to the writer....and now by the grace of a generous soul, I have a copy. It's an excellent balance of playability and crunch. What makes it interesting is the the fact that it is a hex game. There are ways to play hex games on an open table....so this truly remains an option.
The third? Song of Void and Stars has "been almost there" since 2012. I like Ganesha games. It's a simple rule base, and I have hopes for it, I'll just have to wait.
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